Things to Teach Jack
Thing 00 – Teach him how teeth are made, both ways. The first way, build enough tooth to get past the gum, then build again. And the second way, build the whole tooth and push it through at once. I think the first way is double plus good.
Thing 01 -When I say, “When you are a big boy…” and Jack says, “I am a big boy!” Teach him that yes, he is a big boy, but once his new teeth start pushing out his baby teeth, he will be a double plus big boy. See how long it takes him to read 1984.
Thing 02 – Teach Jack to count on one hand to ten using American Sign Language. See if it makes him think about addition in a different way. In order to compare, I will need to build time machine, split the time line and teach him ASL in one time line and both hands in the other. Then compare.
Or I could just teach him both and see which he likes better.
Jack is Eye Level to a Gnome
This was a gaming blog, and hopefully will be one again soon. But I thought it would not hurt to have a place to save thoughts about Jack. He was born on January 5, 2009. His teeth are now coming in, and man, it is causing everyone to lose a little sleep. We’d like to have Jack sleep in his crib without being swaddled, but Jack is not to keen on this plan. There was much screaming yesterday night.
I think we may need to pick our battles, and right now, I am ok with keeping him in a swaddle and “sleep chair” for another couple months. Then we can start the battle of the crib.
I love Jack’s laugh. Seriously. It is one of the most amazing sounds. He’s a good kid.
Experience – 24 Sep 2008
2625 exp for solving the riddle of Mirrors and Iron Maidens, crossing the lake in the darkness and Penetrating the Inner Sanctum. (exp total is the same as last time? totally by accident!)
>>>>>Highlights<<<<<
“Who wants to go into the Iron Maiden? Tombor does? Ok!”
>>><<<
Rafad: Maybe Coriell should drink some blood…?
Coriell: Yeah… because that is what Rangers do.
>>><<<
“Then Tombor puts the dog into his pants, and spider climbs across the wall.”
>>><<<
Next on the Fishing for Huge Monsters in a Creepy Lake show, how to use Elven Rangers to troll for big game!
>>><<<
Our totals currently look like:
Coriell:
2625 + 19,588 = 22,213 exp
Tombor, Daenerys:
2625 + 19,338 = 21,963 exp
Rafad:
2625 + 19,088 = 21,713 exp
Dymphna:
13,153 exp
These totals represent at least how many experience points you should have. You may have more if you received bonus experience points. For example, Coriell received a 200 exp bonus this time for remembering the oil and “give with the left, give with the right”.
Most of you are now 7th level! Congratulations!
Our Next Gaming Date is:
October ??? (???day) from ? – ? pm
Experience – 24 Aug 2008
500 exp for Role Playing, and finding the Hidden Shrine of the Blood of Vol!
2125 exp for saving the Goblin Market from the Playwright and his minions, and for defeating the initial Shrine Guardians (two Necrosis and four Zombie Bugbears encased in Amber).
Our totals currently look like:
Coriell:
2625 + 16,963 = 19,588 exp
Tombor, Daenerys:
2625 + 16,713 = 19,338 exp
Rafad:
2625 + 16,463 = 19,088 exp
Dymphna:
13,153 exp
These totals represent at least how many experience points you should have. You may have more if you received bonus experience points.
Our Next Gaming Date is:
September 24 (Wednesday) from 6 – 9 pm
Zehra’s Reading
Zehra shuffles the deck and asks each player to draw a card, in the order they entered the room.
Rafad draws The Twin (N Cha card): Duality of purpose or identity
Coriell draws The Marriage (LN Cha card): Union of persons or ideas
Tombor draws The Theater (NG Cha card): True Prophecy
Daenerys draws The Betrayal (NE Cha card): Selfishness leads to ruin
<<<>>>
Zehra spreads out the Harrow deck, and asks the players to draw nine cards. She lays them out according to the positions of the nine alignments.
The Lawful cards represent the past, and are laid out in the first column.
LG Position – Positive Past
The Fiend – LE Str card – Misaligned – Normally, a card of destruction and loss by some great evil, but misaligned it shows salvation from great calamity.
LN Position – Unclear Past
The Marriage – LN Cha card – True Match – A union which brings forth something new. This union will have a huge impact on the world, according to the True Match.
LE Position – Negative Past
The Cyclone – CE Str card – Partial Match – A force which will tear through whatever it meets.
The Neutral cards represent the present, and are laid out in the middle column.
NG Position – Positive Present
The Eclipse – LE Wis card – Misaligned – Normally, a card of self doubt and loss of purpose, but misaligned it shows an unheralded ability coming to the fore or a concealed location revealed.
N Position – Unclear Present
The Courtesan – CN Cha card – Partial Match – Political Intrigue card. The mask is Social Niceties; if it slips, negotiations can take an unexpected turn. Card could also represent a woman of power; how she is treated could decide the outcome.
NE Position– Negative Present
The Crows – NE Dex card – True Match – a dangerous group, violent taking of loved things; murder, theft, shocking loss.
The Chaotic cards represent the future, and are laid out in the last column.
CG Position – Positive Future
The Tangled Briar – LE Con card – True Opposite – Ancient deeds, person or object will have influence. Object or person was lost or murdered in a foul way. Misaligned, the past will bring pain, but also hope. True Opposite, this will bring great pain or great hope or both.
CN Position – Unclear Future
The Theater – NG Cha card – Partial Match – Card of true prophecy. This shows how the prophecy is a show for the prophet, but the prophet has no influence. Partial match in this position shows that the future is particularly unclear, and perhaps beyond your control.
CE Position – Negative Future
The Dance – LG Dex card – True Opposite – The dance is rich and delicate, advising you to stay in perfect step, knowing your place in the greater good. Misaligned, the pattern may just be pretty and hypnotic, and also dangerous. True Opposite, this may lead to catastrophic changes for the worse.
<<<>>>
Players each receive four “Harrow Points” as a result of the drawing. These points can be spent during this adventure in three ways.
Charisma Rerolls: Spend a Harrow Point to reroll any one Charisma-based skill check or turn undead attempt. You must abide by the new result (although if you have additional Harrow Points remaining, you can use them to attempt additional rerolls).
Inner Strength: Spend a Harrow Point to draw a card from the Harrow deck. Each card in the Harrow deck is associated with one of the six ability scores. You gain a +4 bonus to the card’s associated ability score for the duration of the current encounter (the GM decides when an encounter is officially over). If the card you draw matches your alignment, the bonus increases to +6.
Destiny Shall Not Be Denied: Spend a Harrow Point to force any one d20 roll by the GM to be rerolled. You must abide by the new result (although if you have additional Harrow Points remaining, you can use them to force additional rerolls).
Nux’s Warning
After Nux warned the group not to spill goblin blood in Lower Dura, or word would spread very quickly about “murderous pinkfaces”, he went on to say, “There are goblin clans in Lower Dura who can trace their ancestors back to a time before the humans came here. When, as far as you could travel from this city in a month was ruled by a group of hobgoblin kings. In those days, this city was called Ja’shaarat, meaning Bright Blade.
“Then, 9000 years ago, the daelkyr invaded from the plane of Madness, Xoriat. Though they were defeated, the invasion crushed the Empire of Dhakaan. You have seen the servants of the daelkyr in those thrice damn’d caves, the dolgrims and dolgaunts. The daelkyr used their powers to warp the flesh of the children of Dhakaan, and create the dolgrims and dolgaunts. The daelkyr live deep in Khyber, waiting for the plane of Madness to return.
“After the invasion, the goblins renamed their city Duur’shaarat, Blade of Sorrow.”
So Lower Dura’s people see this as their city. The humans, the elves, the dwarves… all the pinkfaces, they are new here; they are … annoying. Like locust, they will do their damage, gorge themselves… then move on. This city will remain a goblin city.”
When asked why was he helping them, Nux said, “It was good what you did for Vergus. Not sure I would have done it. I am in the Deathsgate Adventurers Guild. We have our own code, maybe a different code from you.”
“And my last job turned out to be for the Blood of Vol. Not that I object to working for them, but they hired me through my old friend from the Last War, Nef’Haz. But it turned out he was a changling.”
“So he was not the Nef’haz you knew?” asked Daenerys.
“Hells, maybe he was! For all I know, he was always a changling.”
“Oh, True! Those changlings are bastards!”
Nux smiled, “Oh. I never say an unkind word about changlings.”
“Ah. I see your point,” mused Daenerys.
“In any case, I felt like the Blood of Vol tried to pull one over on me, so if someone wants to spit in their soup, I would not object. Plus, your friend Victor Saint-Demain is a, how do the humans say? Jack’s Ass.” Nux leaned back, and popped a pork bun into his mouth. “I would like to see him fail.”
Experience – 20 Aug 2008
300 exp for Role Playing
450 exp for facing down the “Neighborhood Watch”
Our totals currently look like:
Coriell:
750 + 16,213 = 16,963 exp
Tombor, Daenerys:
750+ 15,963 = 16,713 exp
Rafad:
750 + 15,713 = 16,463 exp
Dymphna:
13,153 exp
These totals represent at least how many experience points you should have. You may have more if you received bonus experience points. For example, this time Tombor received a 25 exp bonus for remembering the name of the guy with two maces, Nux Two Thuds.
Our Next Gaming Date is:
August 24 (Sunday) from 6 – 10 pm
<<<>>>
Summary in Brief:
9 Olarune 998 YK
Kelly Blades is the owner of the Eleven Bells.
The researcher from Morgrave University, Laren Morrus, is still following Coriell around, taking notes. He even offer to pay Coriell. Coriell donates all the money to the temple of Arawai.
Kyle is excited about Crystalfall, since today is the 9th of Olarune. He finally has enough copper to go to the fair and watch. He has taken a shine to Coriell, and asks the group to meet him at the fair. He runs off.
Coriell, Rafad and Tombor go to speak with Capt. Johann Ironfounderson about the escaped Emerald Claw soldiers. Daenerys catches up with them, and gives Coriell the note from Nux Two Thuds, asking them to meet him at Shadow on the Marsh at 4:00 for gaeth’ad.
Rafad and Daenerys head over to the Shadow on the Marsh early to get a lay of the land. Coriell and Tombor run into a stoned ex-Capt. Pardesh, whose guilt is starting to get the better of him. Coriell and Tombor take him to an inn and pay for a room, so he can sleep it off.
The group meets with Nux Two Thuds at Shadow on the Marsh. Nux tells them he was impressed with how they treated Vergus, and helped get Vergus’ apprentice body back to Sharn. “He was a good lad; it was a fine funeral.” They enjoy the gaeth’ad (Crane leaving the Lake and Viper in the Bush). Nux wants to see Victor Saint-Demain lose his bet with Coriell, so he gives them a lead on the Shrine of the Blood of Vol in Sharn. Nux knew someone named Durox, a dwarf, who was searching for the same thing. Last Nux heard, Durox was heading down to Lower Dura to meet with a goblin named Skakan at the Troll Market. Durox wanted to ask him about a “Valve Cluster”.
Nux warns the group not to spill goblin blood in Lower Dura, or word would spread very quickly about “murderous pinkfaces”. See Nux’s Warning.
10 Olarune 998 YK
Everyone but Daenerys pays 10 silver to keep a room at the Eleven Bells for another week. Kyle is paid 7 silver for the next week. Who pays Kyle? Coriell?
They check on Pardesh. Innkeeper tells them that he woke up, punched two elves and stumbled off.
Group heads down into Lower Dura. Daenerys takes her own cab. Rafad notices the same goblin girl who had picked Victor Saint-Demain’s pocket on the first day in Sharn. She has been waiting for him. Her name is Gisa. She speaks to him in Goblin, in Thieves’ Cant. She was sent here by someone named Zehra, who sees things. Zehra expected there to be five of them.
The group goes to meet Zehra. On the way, they face down a “Neighborhood Watch” group. An elf and a dwarf appearing out of the shadows seemed to shake them up a bit. Gisa seems impressed with Rafad’s handling of the situation.
They meet with Zehra in an old mansion in Lower Dura. She reads the cards by candle light and discusses their past, present and future. See Zehra’s Reading. After the reading, Zehra leaves the room.
Gisa takes them to the Troll Market, where they meet with Skakan the goblin merchant. Skakan tries to sell them his goods. Oh, and he’s never heard of a dwarf named Durox. “Wanna buy something?”
Skills to Pay the Bills
Your time in Sharn has been very educational. You have picked up some new skills, either from hanging out in the Morgrave University library, listening to rumors on the streets, reading the Sharn Inquisitive every Wir or just taking the time to expand a personal interest.
You have six skill points to spend on any Knowledge or Profession skills of your choice. You can put them into Knowledge or Profession skills you already have or new skills. You can spread the six points across six skills, put all six into one skill or any combination.
Please just run your choices past me before you spend the points. Mainly, I want to know what skills you are developing, so I can be sure they are useful to you when I am designing the adventures.
Kyle Gets Paid in Full
First, Experience!
300 exp for Role Playing
420 exp for Combat (Emerald Claw soldiers and monks)
Rafad received 500 bonus experience points (100 for homework + 400 for saving Rick).
Coriell received 250 bonus experience points for homework.
Our totals currently look like:
Coriell:
970 + 15,243 = 16,213 exp
Tombor, Daenerys:
720 + 15,243 = 15,963 exp
Rafad:
1220 + 14,493 = 15,713 exp
Dymphna:
13,153 exp
These totals represent at least how many experience points you should have. You may have more if you received bonus experience points.
Our Next Gaming Date is:
August 20 (Wednesday) from 6 – 10 pm
August 24 (Sunday) from 6 – 10 pm
<<<>>>
Now the Loot!
Missing Loot:
Tombor should have a Blood of Vol breastplate, which matches the Blood of Vol shield.
Who has the Goggles of Darkvision?
<<<>>>
Sending stone we use to communicate with GtP
- Juffrey the Pale probably wants this back.
pistol
- can be sold for 125 gp
necklace
- not the Necklace of Fireballs. This is a different necklace. can be sold for 300 gp
earrings
- can be sold for 50 gp
bracelets
- can be sold for 50 gp
vase
- can be sold for 200 gp
Nux’s masterwork mace
- can be sold for 156 gp
20 gems of different sizes and colors
- the twenty gems are worth 5500 gp
Treasure:
6381 gp
<<<>>>
Haven-Fara rings
- Juffrey gave you back the other ring he used to activate the Good Fortune’s Tide Portal; can be sold for 50 gp each, or three times this price to a collector interested in Captain Haven’s life.
silver flask
- can be sold for 1000 gp; contains very old and still tasty rum (known to be Captain Haven’s favorite drink). If player’s can prove it was Captain Haven’s private flask, it would be worth three times as much to a collector (Haven Fara rings can be proof).
locket
- can be sold for 200 gp; contains a picture of Captain Haven’s wife. Would be worth ten times this price to a collector.
Haven’s Personal Treasure:
1300 gp or 5300 gp with collector’s bonus
<<<>>>
The merchant who bought the ASYLM gold pieces off you would be happy to pay for the whole group of Haven treasure. The Haven family rings and Juffery’s word are enough to convince him of their authenticity.
Total Treasure: 11,681 gp with collector’s bonus
(minus three weeks of 40 gp for rooms and Kyle’s wages)
Rooms: 120 gp
Kyle: 3 gp 16 sp* (Zarantyr 19 – Olarune 9)
Kyle charged 5 sp per day, until he realized you were going to take him under your (collective) wings. He lowered his price to 1 sp per day, partially because it is steady work and partially out of hero worship. You are paying him 7 sp at the beginning of the week now.
Rooms: 11,681 – 120 = 11,561 gp
Kyle: 11,559 gp and 20 sp – 3 gp and 16 sp = 11,556 gp and 4 sp
You each get another: 2,889 gp and 1 sp
<<<>>>
Eldara’s robe of bones*
No one wants this! It is an Evil item, plus it is used (i.e. not fully charged). You would need to find someone to fence it (Rafad’s contact Rick, for example), but the magic shop owners do not suggest this. They suggest you destroy it, or donate it to the University for study. This Robe of Bones, while not fully charged, could still be used to create one goblin skeleton, one human commoner skeleton, two wolf skeletons, one goblin zombie, one human zombie and one wolf zombie. It could be sold to a fence for 420 gp
Time Keeps on Slipping…
A few notes on time. Both the people of ASYLM and the people on the Outside keep track of the days of the week as follows:
Sul - First Day
Mol - Second Day
Zol - Third Day
Wir - Fourth Day
Zor - Fifth Day
Far - Sixth Day
Sar - Seventh Day
Both groups use the same calendar when it comes to months:
Zarantyr
Olarune
Therendor
Eyre
Dravago
Nymm
Lharvion
Barrakas
Rhaan
Sypheros
Aryth
Vult
However, once we start measure years, there seems to be a bit of a difference.
The appearance of the Mark of Warding among the dwarves of the Mror Holds marks the beginning of the dwarven calendar. Since ASYLM was originally a dwarven kingdom, it also used Mror Reckoning or MR.
ASYLM was sealed in 1057 MR. One hundred and fourteen years passed, so everyone in ASYLM thought it was 1171 MR.
Since the Escapees emerged from ASYLM, you have all discovered that the people you encounter generally use the Kingdom of Galifar’s calendar, measured in “Years since the founding of the Galifar Kingdom” or YK.
The current year in 998 YR, or 2500 MR.
A few important history lessons.
Eleven of the current twelve Dragonmarked Houses had been established before ASYLM was sealed. The Mark of Finding appeared after ASYLM was sealed, and appears in humans and half-orcs of House Tharashk.
1 MR – The five settlements which will become the Five Nations are established: Metrol, Karrnath, Wroat, Daskara and Thaliost. Mark of Warding appears among the dwarves of the Mror Holds.
1000 MR – The War of the Mark is launched to eliminate the aberrant and mixed dragonmarks, and more importantly, establish the sanctioned Dragonmarked Houses.
1057 MR – ASYLM is sealed as the Time of the Horrors approaches.
1503 MR – Galifar I and his five scions (Cyre, Karrn, Thrane, Aundair and Brey) take control of the Five Nations and establish the Kingdom of Galifar.
The Galifar calendar starts with this year being 1 YK.
32 YK (1534 MR) – The Five Nations of Galifar adopt the names of King Galifar’s children as their own.
Metrol becomes Cyre.
Karrnath remains Karrnath.
Wroat becomes Breyland.
Daskara becomes Thrane.
Thaliost becomes Aundair.
894 YK (2396 MR) – King Jarot, last ruler of the Kingdom of Galifar, dies. His children fight among themselves regarding who should succeed him, and the Last War is begun.
965 YK (2467 MR) – House Cannith (Mark of Making) creates the Warforged, living constructs designed to fight the Last War.
994 YK (2496 MR) – Cyre is destroyed; the Mournland is created.
996 YK (2598 MR) – Treaty of Thronehold officially ends the Last War.
998 YK (2500 MR) – Current year.
Wizards and scholars outside ASYLM can find mention of the “Time of the Horrors”, but only as an ancient time of troubles over a thousand years ago.